Meta description:

When performing an action that deals Blunt damage, the character may spend 4 SP to apply a Weakness effect to the affected target. If applied, the target gains Weakness 1 to Slashing damage and Weakness 1 to Piercing damage for a duration of 5 seconds. Reapplying this effect while it is already active resets the duration to 5 seconds; the Weakness values do not stack.

  • Name:

    mWreckerI

  • Displayed name:

    Wrecker I

  • Description:

    When performing an action that deals Blunt damage, the character may spend 4 SP to apply a Weakness effect to the affected target. If applied, the target gains Weakness 1 to Slashing damage and Weakness 1 to Piercing damage for a duration of 5 seconds. Reapplying this effect while it is already active resets the duration to 5 seconds; the Weakness values do not stack.

  • Cost:

    expCost(400,200)-0

  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      bluntDamage

    • Description:

    • Variables:

      vWreckerWeakness.add(1) vWreckerDuration.add(5) vWreckerCost.add(4)

    • Script:

    • Action effects:

      • Use case:

        3*vWreckerUse

      • Name:

        Wrecker

      • Description:

        You can spend vWreckerCost SP to inflict Weakness vWreckerWeakness to Slashing and Piercing damage for vWreckerDuration seconds.

      • Script:

        sSlashingWeakness.create.temporary(Slashing weakness) sPiercingWeakness.create.temporary(Piercing weakness) mWrecker.create.effects(Wrecker) mWrecker.description.set(The creature suffer from Weakness vWreckerWeakness to to Slashing and Piercing damage.) mWrecker.duration.set(vWreckerDuration) mWrecker.script.set( sSlashingWeakness.normal.add(vWreckerWeakness,natural,Wrecker) sPiercingWeakness.normal.add(vWreckerWeakness,natural,Wrecker) ) mWrecker.activate()

      • Variables:

        vWreckerUse.choice(Wrecker,[Not applied,Apply],[0,1])

  • Upgrades: